package edu.utd.text.game.designer.parsers;

import edu.utd.text.game.controller.commands.GameCommand;
import edu.utd.text.game.controller.parsing.AbstractParser;
import edu.utd.text.game.domain.exceptions.UserInputParseException;

public class DirectionParser extends AbstractParser {

	public GameCommand parseInput(String input) 
			throws UserInputParseException
	{
		
		
		
		return null;
	}

}
